Saturday, September 6, 2008

Stuntman Ignition

*for the in-game images the assets I created are the ones specifically mentioned in the image text/ more description below












This is a sample of my work on Stuntman Ignition. I was responsible for a large amount of the static and breakable props, creation and placement of SpeedTrees for all single player levels, all ramp variations, and a large number of the models required in environment animations, plus some limited environment pieces such as buildings.