Saturday, September 6, 2008

Wii Game








These images are some samples of several environments I worked on from a Wii title. I modeled, uvmapped, and vertex lit the environments in 3ds Max. I also worked with exsiting texture scripts painted by a concept artist to create tileable textures as well as blends.

Most of what's pictured is my work, however the spikey agave plant, spider character, motorcycle, and spiderweb are work of other artists from the project. I also worked on two other main level sections, but the work was less involved as what is pictured here.